

There are many many character editors on the market. I love Realm Works and that tool needs the cash influx to get its development back on track.ĭaplunk what are you saying is the most popular generator? The only other contender I know about is pcgen. Honestly I'm super hopeful they can turn it into something successful. The overwhelming success of DnDBeyond shows that people are open to this model though. People hate change, so they will have considered that.

Yes they will lose some loyal customers along the way. They stand to massively increase their market share if they can pull this off. Making it web based was an intelligent choice as it opens them up to practically anyone playing a game system that they support. Looking at the numbers from various sources (Fantasy Ground, Roll20 ORR Report) only about 15%-20% of people are playing the system where they are popular. Sure in Pathfinder circles it's the most popular character editor but that's due to the complexity and sheer amount of content that's available for Pathfinder.
Pcgen source material generator#
This would be true if they were the most popular character generator on the market. But if it's "coming soon" it's a moot point. Oddly enough, the lack of a fee is a selling feature for me. They are blaming delays on Paizo sync setup delays. As to when that will be, well, that is the source of much frustration over there. I still see no reason they should have ever made the program reliant on their cloud.Īs for the cloud fee - it is suspended until the full-blown content market becomes available. I saw it as a strictly organizational tool but can't see spending time organizing everything into their complex format/structure and then not being able to access it accordingly. So, if I'm understanding you, I wouldn't lose the content because it can be exported into one of those other formats? But the functionality of the actual program does still rely on their cloud, correct? I have no interest in purchasing copyrighted material for it, so that's a non-factor for me. It won't work with copyrighted stuff but will do great with your own in-house material. There are some add-ons folks have created that let you take an RW export file and make it into html or pdf. Well, it wouldn't exactly go away anymore.


THAT would have been admirable, much more achievable, and engage your existing customers. By paying a reasonable fee, you could as a GM allow your players online access to character sheets that a player and you can interact with in real time. no character gen, but a fully functional and shareable character sheet) that are managed from their existing Hero Lab product. It would have made a lot more business sense to add online character sheets (i.e. I mean their head has to be WAY WAY up there. I will not talk it down beyond saying it was a belly flop at best - it has to have been a money pit.Ĭompeting with yourself by making a SECOND character generation program while offering NOTHING to your existing customer-base is just so obviously flawed that a cranial-rectal inversion is surely in progress. It is wrong for me because I play online - it would be a lot more useful if I did more face to face gaming (and had the time needed to enter a lot of data and organize it). Who ever is at the helm over there is steering towards the shoals. I actually _really_ like Hero Lab which is why I feel somewhat betrayed by the lack of Starfinder content. The delays with RealmWorks are just beyond explanation. I doubt I will continue buying content over there.
